Super Strip Fighter 4 [UPDATED]
This is the fifth strip fighter 4 stage that I have created for mugen. The stage is Hi-res, has super jump and it is animated. This stage is similar to Al and Bell's stage except it is at a different time of day has different music and the flare is positioned differently. The stage's music is included and it is in ogg format and the stage works in mugen1.0 and winmugen. Enjoy.
Super Strip Fighter 4
Wait? Super Strip Fighter FOUR!?! I didn't even know there was a 1 or 3. ...Although I've played Super Strip Fighter 2 for the Turbographix. ...It's one of the worst fighting games I've ever played. Not for the whole strip fighting gimmick, but because the controls are so abysmal, they put Shaq Fu to glory.
O,o OH my lord look the size that thing O.o I don't think she need her hands or leg for that matter when come to a battle her boobies can do the fighting for her Lmao super strip fighter you say more like super duper titty fighter XDbut the stage does look decent :)
Super Strip Fighter IV is a 2010 updated version of the erotic Fighting video game Strip Fighter 4, featuring twice as many characters as well as selectable strip combos. The Strip Fighter series is a parody of the popular fighting game series Street Fighter. Super Strip Fighter IV is the fifth game in the Strip Fighter series.
Like Super Street Fighter IV, this update of the parody game received a few character adjustments and gameplay tweaks.Instead of using 2 combo stocks to execute a strip combo, it now has its own combo gauge. In order to build up the strip combo gauge your character needs to be knocked to the ground, land a focus attack, get hit while charging a focus attack, or Focus Attack Dash Cancelling. Doing any of these things once will give you 1 letter until you can spell "STRIP".All of the second strip combos have the same input as the first.
The strength of Yuki's "Shoryuken" has been reduced substantially, however it is crazy awesome for juggling. It is now much easier to "FADC" into her strip combos, much like Ryu from street fighter IV.
Amanda's Titty Lariat technique juggles a lot better now as well as the super combo version. Her strong Boob Dash is very fast, goes nearly all the way across the screen, and the EX version provides a wall bounce. The delay for her command grab spd is almost completely gone.
Fighting games are characterized by close combat between two fighters or groups of fighters of comparable strength, often broken into rounds or stocks. If multiple players are involved, players generally fight against each other.
Fighting games that feature tag teams as the core gameplay element. Teams of players may each control a different character, or a single player may control multiple characters but play one at a time. Other fighters feature tag-teaming as an alternate game mode.
While traditional 2D/3D fighting game mechanics are more or less descendants of Street Fighter II, platform fighters tend to blend fighting with elements taken from platform games. A typical match is arranged as a battle royal. Compared to traditional fighting games, attack inputs are simpler and emphasis is put on dynamic maneuvering in the arena, using the level design to get an advantage. Another major gameplay element involves using items, which may randomly spawn anywhere in the arena. Other terms which were used to refer to this sub-genre included "Smash Clones", "Party Brawler", "Party Fighter", and "Arena Fighter" (that is also being used to define another style of 3D fighting game).
Sports-based combat (also known as sport-fighters or combat sports games) are games that fall firmly within both the Combat and Sports game genres. Such games are usually based on boxing, mixed martial arts, and wrestling, and each sport seen as their own separate subgenres. Often the combat is far more realistic than combat in fighting games (though the amount of realism can vary greatly), and many feature real-world athletes and franchises and they also very distinct from fighting games.
Boxing games go back farther than any other kind of fighting game, starting with Sega's Heavyweight Champ in 1976, the game often called the first video game to feature hand-to-hand fighting. Fighters wear boxing gloves and fight in rings, and fighters can range from actual professional boxers to aliens to Michael Jackson.
Games based on popular anime series and 3D variants often feature cell shading. "Anime fighters" also usually have very fast-paced action and put emphasis on offense over defense. Another common feature is that they typically have fighting systems built around doing long combos of dozens of attacks. But overall they appear in a variety of fighting game sub-genres.
Super deformed refers to a popular type of Japanese caricature where the subject is made to have exaggerated toddler-like features, such as an oversized head and short chubby limbs. Their movements and expressions while super deformed also tend to be exaggerated.
One of the very top stars, indeed a celebrity or superstar, who has boxed in various weight divisions is Roy Jones. Challenging Roy Jones in a championship fight is highly desirable both for the money and the prestige. Defeating Roy Jones in a title match practically assures the victor of star status.